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Devlog
Submission to Florida Poly Game Expo Fall 2021
Puddle Jumper
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Devlog
DevLog-3
November 30, 2021
by
Synktra
Level Design We designed our levels using Microsoft Excel so that we could map out the exact lengths of our levels and platforms. This allowed us to then implement the levels in Unity using rectangle...
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DevLog-2
November 17, 2021
by
Synktra
Software Engineering: The number of collisions is something we underestimated, between the player and the floor, obstacles, buttons, enemies, etc. There are many different collisions that we had not e...
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DevLog-1
November 02, 2021
by
Synktra
Setting: Ura, a land once ruled by torrential rains was tamed when the gods created a chalice. This chalice was named the Eurian Kopa or Chalice of Rain and stood proud atop the Mountains of Mendia co...
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