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Azti Runes

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Devlog

  • DevLog-3
    April 22, 2022 by Synktra
    Level Design: The town where players spawn and bandits are raiding. The forest, home to mystical water golems. The central pathway guarded by knights of an evil order. Our level was designed in such a... Continue reading
  • DevLog-2
    April 17, 2022 by Synktra
    Software Engineering: During the planning of a game, the mechanic of the game, movement system for player(s) and enemies, etc. all seem very straight forward and perhaps to some extent simple to visua... Continue reading
  • DevLog-1
    April 09, 2022 by Synktra
    Story/Setting: It is the summer before your final year at RuneSmith's College of Magic. You and some friends have just been tasked with a summer project of practicing the Runic Magic skills learned ov... Continue reading
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