DevLog-3
Level Design:
The town where players spawn and bandits are raiding.
The forest, home to mystical water golems.
The central pathway guarded by knights of an evil order.
Our level was designed in such a way that if allows the player space to move about what feels like a larger environment to search and defeat enemies while actually being a completely self-contained map. The terrain around the map keeps all players within the confines and naturally guides them from the town into the forest without any need for direct signs or directions. This allows players to find the other enemy types and continue through the game.
Save the Date!
The Game Expo takes place tomorrow, April 23rd, 2022 starting at 10:00 AM EST. We look forward to everyone getting to try our game and letting us know what you think.
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